Template:Battle Terms

This is a explanation of some terms that will be used during Battle:

Coolturn
Abbreviated as CT.

The number of turns you have to wait before the Skill can be used.

Reserve
A reserve Statue. The reserve Statue changes with the Statue who's turn is now.

The Statue who enters the reserve and whose model isn't on the field is called a 'Reserve Member'.

Chain
Depending on the Statue's Speed and Skill's Weight, it's possible that you and your ally start a succession of actions.

When the conditions are fulfilled, the next actions' efficacy will be magnified, such as the Damage or the Recovery being increased.

That state is called 'Chain'.

Overkill
If you manage to finish the last Area in Reversal Mode, the remaining Reversal Mode turns will be continued as Attack Actions until they are consumed.

That state is called 'Overkill'.

Damage Rank
Abbreviated as DR.

The Skills' degree of efficacy.

If you increase the Damage Rank, the Skill's efficacy will be rised.

If you add Minds which have effects that increase the Damage Rank, effects such as dealing damage to enemies and increasing the healing is possible.

Skill Level
Abbreviated as SL.

The Skills' degree of speed use.

If you increase the Skill Level, the speed for using it again will increase.

You can increase the Skill Level on the Tree of the Statue.