Template:Tactical Parameters

There are some Parameters, uniques for each Statue, that play an important role on the Tactical Battle:

Speed
Speed determines in which orden ally statues and enemy statues play their turns. Greater speed gives you advantage over enemies who are slow, making you go first and giving you the opportunity to defeat them before they can even act. Certain statues are fast enough that can take two turns before the enemy acts, such as most new part 5 statues; others can use their kit of skills to make several attacks on chain thanks to moves with Small Arrows and Big Arrows; and others can buff your team with speed buffs letting all your team have more turns to defeat your enemies, such as Leone Abbacchio which can give a speed buff to all your active members.

Evasion
Evasion determines how likely is a statue to dodge an incoming attack, which in turns makes you take only 1/4 of the original damage.

Accuracy
Contrary to Evasion; this parameter determines whether your attack hits or misses.

Critical
If an attack hits, it can also be a critical hit, making the attack dealt 1.5 times of the original one.

Resistances
Every attack given to any statue has a type of attack asociated to it and to counter this every statue has a high resistance to certain attacks and bad resistance against others. For example, DIO ~ There is no Escape! ~ has a high resistance against Stand Attacks, but a poor resistance against Hamon based attacks, so it would be a great idea to take some Hamon Users with you when you are trying to defeat him.